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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 20 20 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 5 5 5 5
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- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 50
- ObjectInc
- Delay 60
- ObjectInc
- Delay 70
- ObjectInc
- Delay 900
- ObjectInc
- Delay 900
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 1870
- ObjectInc
- Delay 3600
- ObjectInc
- Delay 3600
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 7200
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 920
- ObjectInc
- Delay 900
- ObjectInc
- Delay 3650
- ObjectInc
- Delay 3600
- //West
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- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 5400
- ObjectInc
- Delay 5430
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7260
- //South
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- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 650
- //ObjectInc
- //Delay 660
- ObjectInc
- Delay 1000
- //ObjectInc
- //Delay 1000
- ObjectInc
- Delay 2000
- //ObjectInc
- //Delay 2060
- ObjectInc
- Delay 4000
- //ObjectInc
- //Delay 4080
- //ObjectInc
- //Delay 6030
- ObjectInc
- Delay 6000
- //ObjectInc
- //Delay 8100
- //ObjectInc
- //Delay 8150
- //ObjectInc
- //Delay 10100
- //ObjectInc
- //Delay 10200
- //ObjectInc
- //Delay 2300
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 10000
- ObjectInc
- Delay 10000
- ObjectInc
- Delay 10000
- ObjectInc
- Delay 10050
- ObjectInc
- Delay 10000
- ObjectInc
- Delay 300
- ObjectInc
- Delay 300
- ObjectInc
- Delay 300
- ObjectInc
- Delay 300
- //ObjectInc
- //Delay 2500
- //ObjectInc
- //Delay 2500
- //ObjectInc
- //Delay 2500
- //South
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- Object CH53
- Delay 2000
- ObjectInc
- Delay 2010
- ObjectInc
- Delay 7020
- ObjectInc
- Delay 7030
- //ObjectInc
- //Delay 2000
- //ObjectInc
- //Delay 2000
- //ObjectInc
- //Delay 2000
- //ObjectInc
- //Delay 2000
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 1100
- troops1 6
- hdrop 2
- pasess 1
-
- ObjectInc
- Delay 2000
- troops1 6
- mdrop 2
- pasess 1
-
- ObjectInc
- Delay 3050
- troops1 6
- //troops2 8
- pasess 1
-
- ObjectInc
- Delay 4000
- troops1 8
- //troops2 8
- adrop 2
- pasess 1
-
- ObjectInc
- Delay 5030
- troops1 8
- Far
- passes 1
-
- ObjectInc
- Delay 6500
- troops1 6
- pdrop 2
- mdrop 2
- adrop 2
- hdrop 2
- //Far
- passes 1
- //North
- South
- //East
- //West
-
- ObjectInc
- Delay 7000
- troops1 6
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
- passes 1
-
- ObjectInc
- Delay 1000
- //troops1 8
- //troops2 4
- hdrop 2
- mdrop 2
- adrop 2
- pdrop 2
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- End
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